ysyx-workbench/abstract-machine/am/include/amdev.h
xinyangli 8e4feb4010 NJU-ProjectN/abstract-machine ics2023 initialized
NJU-ProjectN/abstract-machine 3348db971fd860be5cb28e21c18f9d0e65d0c96a Merge pull request #8 from Jasonyanyusong/master
2023-12-21 00:20:42 +08:00

74 lines
2.6 KiB
C

#ifndef __AMDEV_H__
#define __AMDEV_H__
// **MAY SUBJECT TO CHANGE IN THE FUTURE**
#define AM_DEVREG(id, reg, perm, ...) \
enum { AM_##reg = (id) }; \
typedef struct { __VA_ARGS__; } AM_##reg##_T;
AM_DEVREG( 1, UART_CONFIG, RD, bool present);
AM_DEVREG( 2, UART_TX, WR, char data);
AM_DEVREG( 3, UART_RX, RD, char data);
AM_DEVREG( 4, TIMER_CONFIG, RD, bool present, has_rtc);
AM_DEVREG( 5, TIMER_RTC, RD, int year, month, day, hour, minute, second);
AM_DEVREG( 6, TIMER_UPTIME, RD, uint64_t us);
AM_DEVREG( 7, INPUT_CONFIG, RD, bool present);
AM_DEVREG( 8, INPUT_KEYBRD, RD, bool keydown; int keycode);
AM_DEVREG( 9, GPU_CONFIG, RD, bool present, has_accel; int width, height, vmemsz);
AM_DEVREG(10, GPU_STATUS, RD, bool ready);
AM_DEVREG(11, GPU_FBDRAW, WR, int x, y; void *pixels; int w, h; bool sync);
AM_DEVREG(12, GPU_MEMCPY, WR, uint32_t dest; void *src; int size);
AM_DEVREG(13, GPU_RENDER, WR, uint32_t root);
AM_DEVREG(14, AUDIO_CONFIG, RD, bool present; int bufsize);
AM_DEVREG(15, AUDIO_CTRL, WR, int freq, channels, samples);
AM_DEVREG(16, AUDIO_STATUS, RD, int count);
AM_DEVREG(17, AUDIO_PLAY, WR, Area buf);
AM_DEVREG(18, DISK_CONFIG, RD, bool present; int blksz, blkcnt);
AM_DEVREG(19, DISK_STATUS, RD, bool ready);
AM_DEVREG(20, DISK_BLKIO, WR, bool write; void *buf; int blkno, blkcnt);
AM_DEVREG(21, NET_CONFIG, RD, bool present);
AM_DEVREG(22, NET_STATUS, RD, int rx_len, tx_len);
AM_DEVREG(23, NET_TX, WR, Area buf);
AM_DEVREG(24, NET_RX, WR, Area buf);
// Input
#define AM_KEYS(_) \
_(ESCAPE) _(F1) _(F2) _(F3) _(F4) _(F5) _(F6) _(F7) _(F8) _(F9) _(F10) _(F11) _(F12) \
_(GRAVE) _(1) _(2) _(3) _(4) _(5) _(6) _(7) _(8) _(9) _(0) _(MINUS) _(EQUALS) _(BACKSPACE) \
_(TAB) _(Q) _(W) _(E) _(R) _(T) _(Y) _(U) _(I) _(O) _(P) _(LEFTBRACKET) _(RIGHTBRACKET) _(BACKSLASH) \
_(CAPSLOCK) _(A) _(S) _(D) _(F) _(G) _(H) _(J) _(K) _(L) _(SEMICOLON) _(APOSTROPHE) _(RETURN) \
_(LSHIFT) _(Z) _(X) _(C) _(V) _(B) _(N) _(M) _(COMMA) _(PERIOD) _(SLASH) _(RSHIFT) \
_(LCTRL) _(APPLICATION) _(LALT) _(SPACE) _(RALT) _(RCTRL) \
_(UP) _(DOWN) _(LEFT) _(RIGHT) _(INSERT) _(DELETE) _(HOME) _(END) _(PAGEUP) _(PAGEDOWN)
#define AM_KEY_NAMES(key) AM_KEY_##key,
enum {
AM_KEY_NONE = 0,
AM_KEYS(AM_KEY_NAMES)
};
// GPU
#define AM_GPU_TEXTURE 1
#define AM_GPU_SUBTREE 2
#define AM_GPU_NULL 0xffffffff
typedef uint32_t gpuptr_t;
struct gpu_texturedesc {
uint16_t w, h;
gpuptr_t pixels;
} __attribute__((packed));
struct gpu_canvas {
uint16_t type, w, h, x1, y1, w1, h1;
gpuptr_t sibling;
union {
gpuptr_t child;
struct gpu_texturedesc texture;
};
} __attribute__((packed));
#endif